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Today's discussion is:Release Date: August 25th, 2002Platforms: GameCubeDeveloper: Amusement VisionGenre: PlatformerMetacritic: (GameCube)SummaryAiAi, MeeMee, Baby, and GonGon are on a roll again. Super Monkey Ball 2 brings the party to a whole new level with six brand new party games, six revamped party games, a new Story mode, and 150 new main game stages. In the new Story mode, you'll fight as AiAi to stop the evil plans of the deranged scientist, Dr. Bad-Boon and his mysterious sidekick.
But Story mode is just the beginning-you'll want to grab some friends and get groovin' with the 12 new party games. With its new modes, enhanced graphics, and exciting multiplayer features, Super Monkey Ball 2 is keeps your party guests going bananas for hoursPrompts.What were your thoughts on this game?.Did you find this to be a fun and engaging Platformer?.Any favorite levels?.Favorite Monkey?.Other thoughts, comments, discussion for SMB2?. Super Monkey Ball has got to have the biggest dropoff in quality I've seen in a series.1 & 2 are classics, the GBA game was way better than it had any right to be (and an impressive technical achievement) and then after that it reached near-shovelware status.Tragic, too. You'd think it'd be hard to fuck it up.Anyway, as for 2 itself, I think the level design in the first game is better, but 2's story mode is great for letting you play it without limited continues and shit, so they're about equal. This (as well as SMB1) is probably the most deceptively hardcore game ever made.
On the surface, it looks like a little kid's game with a ludicrously simple, button-free control setup. How challenging can it possibly be?The game relies heavily on execution and physics manipulation. There's usually a 'recommended' strategy to each level, but you can find new strategies if you're skilled enough to find them, and daring enough to use them. It all boils down to pure player skill without ever feeling cheap, an approach to game design Amusement Vision should be commended for.Personally, I've always preferred SMB1 over 2, as the level design is less reliant on moving objects, switches, etc. 2 has far and away the superior multiplayer though.
In Super Monkey Ball 2 it was called Monkey Race 2. In it, the Monkeys race around the course, in their traditional Monkey balls, and use items and boost. Super Monkey Ball 2 Cheats. Change the main menu music. Unlock all of the mini-games, then the menu music thay plays at the beginning will change. To get a boost at the start of a race in the monkey racing party game, hold down the Control Stick, then just before the race starts, push up and press A. If you did it right, you'll.
Probably one of my top 10 games for time invested, thanks to score attacking individual levels. This is a long shot but anyone here remember klow.net? Before speedrunning became as popular as it is now, score attacking things like Super Monkey Ball and Super Smash Bros HRC/BtT were (relatively) popular, and klow.net was the leaderboard/community for SMB scoresFor SMB2 itself, I always felt that they had used up most of the good standard level ideas in SMB1, and without any new movement mechanics (thank god), there was a high reliance on the reverse/stop/play/fastforward switches, portals, and level with over-complicated moving pieces. If I were to rank my favourite levels across the original games I think they'd mostly come from SMB1, where there were far more 'pure' levels without gimmicks.Favourite MonkeyThe only way is Baby.
Sega Superstars | |
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Logo for the Sonic & All-Stars Racing Transformed video game | |
Genre(s) | Crossover |
Developer(s) | |
Publisher(s) | Sega |
Platform(s) |
Sega All-Stars (originally Sega Superstars, without 'Sega' in Sonic & All-Stars Racing Transformed) is a series of crossover video games featuring video game characters from games developed or published by Sega. It consists of four games: Sega Superstars, Sega Superstars Tennis, Sonic & Sega All-Stars Racing and Sonic & All-Stars Racing Transformed'.
Fighters Megamix and Segagaga has also featured characters from multiple Sega franchises, but are not official releases in the series.
Games[edit]
- Sega Superstars (PlayStation 2 - 2004)
- A compilation of over a dozen minigames designed for use with the EyeToy peripheral. Developed by Sonic Team.
- Sega Superstars Tennis (PlayStation 2, PlayStation 3, Xbox 360, Wii, Mac, Nintendo DS - 2008)
- A tennis game featuring characters and courts from various games. Developed by Sumo Digital.
- Sonic & Sega All-Stars Racing (PlayStation 3, Xbox 360, Wii, PC, Mac, Nintendo DS, iOS, Android, BlackBerry, Java ME, Arcade - 2010)
- A kart-style racing game in which characters race against each other using drifting techniques and weaponry. Developed by Sumo Digital.
- Sonic & All-Stars Racing Transformed (PlayStation 3, Xbox 360, Wii U, PC, PlayStation Vita, Nintendo 3DS, iOS, Android - 2012)
- A sequel to Sonic & Sega All-Stars Racing which, in addition to driving, also incorporates racing on sea and air. Developed by Sumo Digital.
Character list[edit]
Introduced in original Sega Superstars[edit]
- Sonic the Hedgehog - Sonic the Hedgehog
- Shadow the Hedgehog - Sonic Adventure 2
- Amigo - Samba de Amigo
- AiAi - Super Monkey Ball
- MeeMee - Super Monkey Ball
- NiGHTS - NiGHTS into Dreams...
- Ulala - Space Channel 5
- Chuih - ChuChu Rocket!
- Billy Hatcher - Billy Hatcher and the Giant Egg
- Akira Yuki - Virtua Fighter
- Jacky Bryant - Virtua Fighter
- Jeffry McWild - Virtua Fighter
- Kage-Maru - Virtua Fighter
- Sarah Bryant - Virtua Fighter
- Dural - Virtua Fighter
- B.D. Joe - Crazy Taxi
- Slash - Crazy Taxi 2
- Angel - Crazy Taxi 3: High Roller
Introduced in Sega Superstars Tennis[edit]
- Miles 'Tails' Prower - Sonic the Hedgehog 2
- Amy Rose - Sonic the Hedgehog CD
- Dr. Eggman - Sonic the Hedgehog
- Alex Kidd - Alex Kidd
- Gilius Thunderhead - Golden Axe
- Beat - Jet Set Radio
- Gum - Jet Set Radio
- Pudding - Space Channel 5
- Reala - NiGHTS into Dreams...
Introduced in Sonic & Sega All-Stars Racing[edit]
- Knuckles the Echidna - Sonic the Hedgehog 3
- Big the Cat - Sonic Adventure
- Metal Sonic(DLC character for Xbox 360, PS3 and PC) - Sonic the Hedgehog CD
- B.D. Joe - Crazy Taxi
- Zobio and Zobiko - House of the Dead: EX
- Ryo Hazuki - Shenmue
- Mobo and Robo - Bonanza Bros
- ChuBei, ChuPea, and ChuBach - ChuChu Rocket!
- Opa-Opa - Fantasy Zone
- Banjo and Kazooie (Xbox 360 Exclusive) - Diddy Kong Racing and Banjo-Kazooie
- Xbox 360 Avatar(Xbox 360 Exclusive)
- Mii(Wii Exclusive)
Introduced in Sonic & All-Stars Racing Transformed[edit]
- Vyse - Skies of Arcadia
- Joe Musashi - Shinobi
- AGES - Sonic & All-Stars Racing Transformed (Daytona USA/Dreamcast/After Burner)
- Football Manager (PC Exclusive) - Football Manager
- Shogun (PC Exclusive) - Shogun: Total War
- General Winter (PC Exclusive) - Company of Heroes 2
- Willemus (PC Exclusive) - Total War: Rome II
- Pyro, Spy and Heavy (PC Exclusive) - Team Fortress 2
- Wreck-It Ralph - Wreck-It Ralph
- Yogscast (DLC character for PC) - The Yogscast
See also[edit]
References[edit]
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